Nintendo Wii falls to piracy
Everybody knows that piracy is bad, but until the world is educated that piracy is a form of stealing, this disease will continue. There are always two sides to a coin, and with the issue of piracy, it is no different. Dissatisfied gamers feel that game companies are ripping them off with poor game releases that often feel like a rushed job, and paying a premium for such titles add insult to the injury. Some other people take the piracy route to justify their “try before I buy” policy, but sadly, they more often than not complete the game while “trying” and end up not buying. Whatever the case is, piracy has now reached the shores of the Nintendo Wii with the Wiinja.
This modchip essentially enable you to play games on your Wii without worrying about region encoding, but the main purpose of most people’s purchase of the Wiinja would be the ‘benefit’ of playing ‘backup’ games – essentially ISOs that are downloadable from the Internet for free. I’m not sure how many of our readers would actually go through the trouble of voiding that warranty on your Wii with the Wiinja (not to mention running the risk of bricking the Wii in the soldering process), but it is a scary idea indeed.
Would Nintendo do something about this situation? Perhaps with Wiiconnect24, the Big N would be able to detect which console already contains the Wiinja, pretty much like how Microsoft patched Windows XP to detect pirated copies. Of course, this is a never ending race as the Wiinja manufacturers could always work on a flash update to stay one step ahead of Nintendo. Perhaps if the majority of gaming companies buck up by providing games which are worth the money pair for, people won’t mind parting with their hard earned cash.
Source: Game Addicts