Nintendo Reveals next generation’s Revolution Controller

September 16th, 2005 by Keith in Electronic Gadgets, Gaming Gadgets, Miscellaneous Gadgets, Tech News

Nintendo Revolution Controller

During the recent Game Show at Tokyo, Japan, Nintendo’s president Satoru Iwata revealed the next generation of Nintendo Revolution Controller. Untypical of the traditional physical appearance of past Nintendo controllers, the new design is set to see how gamers may react to the new innovation.

To avoid competition with Sony and Microsoft, Nintendo has come up with their own sleek design of Gaming Controller, designed specially by Nintendo’s visionary designer Shigeru Miyamoto. So, as he speaks, what is so special about the new device?


The controller for Nintendo’s upcoming Revolution home console system is a cordless remote-control-like device designed to be used with only one hand. Two small sensors placed near the TV and a chip inside the controller track its position and orientation, allowing the player to manipulate the action on screen by physically moving the controller itself. For example, you could slash an in-game sword by actually swinging the controller from side to side, turn a race car just by twisting your wrist, or aim your gun in a shooter by pointing the controller where you want to fire.

In addition, an expansion port is located at the bottom of the unit to allow add-on hardware to compliment with the controller, as demonstrated like a second controller piece that comes equipped with an analog stick and two trigger buttons.

One of the most interesting features of the peripheral is its functionality as a “pointing device.” A glossy section of the top of the controller houses a transmitter that was used extensively in demos. The signal from the unit is picked up by sensors placed near a television, which will then reflect a player’s actions on the screen. Based on the responsiveness of the demos, this feature has the potential to turn the entire base controller unit into a new kind of pointing device. It also has great potential applications for sports games, such as laser-pointer-style play calling.

Overall, despite its ubiquitous appearance, the Revolution controller does have a comfortable feel. The assorted demos also indicated that playing Revolution games will be a more active, physical experience than playing current-generation games. Whether a player uses the pointer mechanic to actively control onscreen action or uses two hands to take advantage of attachments, the Revolution controller will likely change how games are played, as Nintendo set a new trend to lead the way in the Gaming industry.

Read more from here.

Check out the keynote speech by Nintendo President Satoru Iwata’s.

A webcast of Nintendo President Satoru Iwata’s keynote address at the Tokyo Game Show is available at the following address: http://www.irwebcasting.com/050916/03/index.html

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3 Comments on “Nintendo Reveals next generation’s Revolution Controller”

Oliver Says:

September 16th, 2005 at 2:44 am

Damn - That controller looks nuts…

The actual shape of it is kinda similiar to the original NES controller though - not exactly the most ergonomically(sp?!?) friendly though I wouldn’t have thought.

Dan Says:

September 16th, 2005 at 5:20 am

I wouldn’t mind having one of those. It would be great to play with. it wouldn’t be too bad in my opinion.

Panda112 Says:

September 17th, 2005 at 4:12 am

They’ve built it up so long… I don’t know what to think about that. It’ll be good to play it.

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